TAIWAN-TECHNOLOGY-COMPUTEX

This year’s Computex was a wild ride with dueling chip releases, new laptops and 467 startups

After a relatively quiet show last year, Computex picked up the pace this year, with dueling chip launches by rivals AMD and Intel and a slew of laptop releases from Asus, Qualcomm, Nvidia, Lenovo and other companies.

Founded in 1981, the trade show, which took place last week from May 28 to June 1, is one of the ICT industry’s largest gatherings of OEMs and ODMs. In recent years, the show’s purview has widened, thanks to efforts by its organizers, the Taiwan External Trade Development Council and Taipei Computer Association, to attract two groups: high-end computer customers, such as hardcore gamers, and startups looking for investors and business partners. This makes for a larger, more diverse and livelier show. Computex’s organizers said this year’s event attracted 42,000 international visitors, a new record.

Though the worldwide PC market continues to see slow growth, demand for high-performance computers is still being driven by gamers and the popularity of esports and live-streaming sites like Twitch. Computex, with its large, elaborate booths run by brands like Asus’ Republic of Gaming, is a popular destination for many gamers (the show is open to the public, with tickets costing NTD $200, or about $6.40), and began hosting esport competitions a few years ago.

The timing of the show, formally known as the Taipei International Information Technology Show, at the end of May or beginning of June each year, also gives companies a chance to debut products they teased at CES or preview releases for other shows later in the year, including E3 and IFA.

One difference between Computex now and ten (or maybe even just five) years ago is that the increasing accessibility of high-end PCs means many customers keep a close eye on major announcements by companies like AMD, Intel and Nvidia, not only to see when more powerful processors will be available but also because of potential pricing wars. For example, many gamers hope competition from new graphic processor units from AMD will force Nvidia to bring down prices on its popular but expensive GPUs.

The Battle of the Chips

The biggest news at this year’s Computex was the intense rivalry between AMD and Intel, whose keynote presentations came after a very different twelve months for the two competitors.

menuitems

Apple’s Voice Control improves accessibility OS-wide on all its devices

Apple is known for fluid, intuitive user interfaces, but none of that matters if you can’t click, tap, or drag because you don’t have a finger to do so with. For users with disabilities the company is doubling down on voice-based accessibility with the powerful new Voice Control feature on Macs and iOS (and iPadOS) devices.

ocean-xprize-1

Teams autonomously mapping the depths take home millions in Ocean Discovery Xprize

There’s a whole lot of ocean on this planet, and we don’t have much of an idea what’s at the bottom of most of it. That could change with the craft and techniques created during the Ocean Discovery Xprize, which had teams competing to map the sea floor quickly, precisely and autonomously. The winner just took home $4 million.

A map of the ocean would be valuable in and of itself, of course, but any technology used to do so could be applied in many other ways, and who knows what potential biological or medical discoveries hide in some nook or cranny a few thousand fathoms below the surface?

The prize, sponsored by Shell, started back in 2015. The goal was, ultimately, to create a system that could map hundreds of square kilometers of the sea floor at a five-meter resolution in less than a day — oh, and everything has to fit in a shipping container. For reference, existing methods do nothing like this, and are tremendously costly.

But as is usually the case with this type of competition, the difficulty did not discourage the competitors — it only spurred them on. Since 2015, then, the teams have been working on their systems and traveling all over the world to test them.

Originally the teams were to test in Puerto Rico, but after the devastating hurricane season of 2017, the whole operation was moved to the Greek coast. Ultimately after the finalists were selected, they deployed their craft in the waters off Kalamata and told them to get mapping.

Team GEBCO’s surface vehicle

“It was a very arduous and audacious challenge,” said Jyotika Virmani, who led the program. “The test itself was 24 hours, so they had to stay up, then immediately following that was 48 hours of data processing after which they had to give us the data. It takes more trad companies about 2 weeks or so to process data for a map once they have the raw data — we’re pushing for real time.”

This wasn’t a test in a lab bath or pool. This was the ocean, and the ocean is a dangerous place. But amazingly there were no disasters.

“Nothing was damaged, nothing imploded,” she said. “We ran into weather issues, of course. And we did lose one piece of technology that was subsequently found by a Greek fisherman a few days later… but that’s another story.”

At the start of the competition, Virmani said, there was feedback from the entrants that the autonomous piece of the task was simply not going to be possible. But the last few years have proven it to be so, given that the winning team not only met but exceeded the requirements of the task.

“The winning team mapped more than 250 square kilometers in 24 hours, at the minimum of five meters resolution, but around 140 was more than five meters,” Virmani told me. “It was all unmanned: An unmanned surface vehicle that took the submersible out, then recovered it at sea, unmanned again, and brought it back to port. They had such great control over it — they were able to change its path and its programming throughout that 24 hours as they needed to.” (It should be noted that unmanned does not necessarily mean totally hands-off — the teams were permitted a certain amount of agency in adjusting or fixing the craft’s software or route.)

A five-meter resolution, if you can’t quite picture it, would produce a map of a city that showed buildings and streets clearly, but is too coarse to catch, say, cars or street signs. When you’re trying to map two-thirds of the globe, though, this resolution is more than enough — and infinitely better than the nothing we currently have. (Unsurprisingly, it’s also certainly enough for an oil company like Shell to prospect new deep-sea resources.)

The winning team was GEBCO, composed of veteran hydrographers — ocean mapping experts, you know. In addition to the highly successful unmanned craft (Sea-Kit, already cruising the English Channel for other purposes), the team did a lot of work on the data-processing side, creating a cloud-based solution that helped them turn the maps around quickly. (That may also prove to be a marketable service in the future.) They were awarded $4 million, in addition to their cash for being selected as a finalist.

The runner up was Kuroshio, which had great resolution but was unable to map the full 250 km2 due to weather problems. They snagged a million.

A bonus prize for having the submersible track a chemical signal to its source didn’t exactly have a winner, but the teams’ entries were so impressive that the judges decided to split the million between the Tampa Deep Sea Xplorers and Ocean Quest, which amazingly enough is made up mostly of middle-schoolers. The latter gets $800,000, which should help pay for a few new tools in the shop there.

Lastly, a $200,000 innovation prize was given to Team Tao out of the U.K., which had a very different style to its submersible that impressed the judges. While most of the competitors opted for a craft that went “lawnmower-style” above the sea floor at a given depth, Tao’s craft dropped down like a plumb bob, pinging the depths as it went down and back up before moving to a new spot. This provides a lot of other opportunities for important oceanographic testing, Virmani noted.

Having concluded the prize, the organization has just a couple more tricks up its sleeve. GEBCO, which stands for General Bathymetric Chart of the Oceans, is partnering with The Nippon Foundation on Seabed 2030, an effort to map the entire sea floor over the next decade and provide that data to the world for free.

And the program is also — why not? — releasing an anthology of short sci-fi stories inspired by the idea of mapping the ocean. “A lot of our current technology is from the science fiction of the past,” said Virmani. “So we told the authors, imagine we now have a high-resolution map of the sea floor, what are the next steps in ocean tech and where do we go?” The resulting 19 stories, written from all 7 continents (yes, one from Antarctica), will be available June 7.

IMG_7345

Muro is a retro-style cylinder music box you control with an app

The light twinkle of an old-fashioned cylinder music box evokes many things: nostalgia, childhood memories, sometimes even horror (they are a trope in scary movie soundtracks). Most music boxes play one tune, but with the Muro Box, which exhibited at Computex this week, you can use an app to pick different songs or even compose your own. It even doubles as a smart alarm clock.

IMG_7647

Tibbits are colorful pre-programmed modules for building IoT devices

At first glance, Tibbits look like building blocks, but each one is a module or a connector that makes it easier to build connected devices and systems. Tibbits were created by Tibbo Technology, a Taipei-based startup that exhibited at Computex this week (it showed off a humanoid robot built from various Tibbits).

Pre-programmed Tibbit modules from Tibbo

The heart of the Red Dot Award-winning Tibbo Project System (the company used bright colors to make its modules stand out from other hardware) is the Tibbo Project PCB, which includes a CPU, memory and Ethernet port. Then you pick Tibbits, with pre-programmed functionality (such as RS232/422/485 modules, DAC and ADC devices, power regulators, temperature, humidity or pressure sensors or PWM generators), to plug into your PCB. Once done, you can place your project in one of Tibbo’s three enclosure kits (custom enclosures are also available).

Tibbo also offers an online configurator that lets you preview your device to see if it will work the way you want before you begin building, and its own programming languages (Tibbo BASIC and Tibbo C) and app development platform.

IMG_7706

Ducky’s new limited-edition mechanical keyboard pays tribute to Taiwan’s Paiwan community

Ducky, known for its popular mechanical keyboards, is based in Taiwan and today at Computex it showed off its tribute to the country’s culture: the limited-edition “Year of the Pig” 65 percent keyboard. The latest of Ducky’s yearly Zodiac releases, the keyboard was created in collaboration with metalwork artist Kulele Ruladen, the keyboard pays tribute to the Paiwan, one of Taiwan’s indigenous tribes.